With no 50/50 Podcast to speak of, we thought we’d debrief last week’s Internet Event of the Century (if you didn’t watch it you can find it here). In this action packed 90 minute video find out the game design processes, the technical challenges of bringing this all on screen (it’s much harder than you might anticipate), did anything go wrong behind the scenes, would Dan and or Nick have done anything differently in retrospect and what was the program David used for his dice rolls? And all whilst I look slightly more hot with an extra week’s beard growth.
Surely it’s time David Bodycombe’s Riddles of the Sphinx got a reprint.
There are a couple of edit points towards the end, amusingly we had more issues doing this follow-up video than we had on the night itself. Incredible.