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Blockbusters DVD Game
Hang on! How does it work? You don't get to pick your letters, they are selected for you. The letter selection has been cunningly designed so that the place where your paths cross will be the last letter you will select, so there's no strategy here. After your letter has been picked for you, Bob reads out a question. After you've given your answer (there is no time limit, Bob will simply re-read the question after twelve seconds), you press your OK button to check it. If your answer matches that "on the card" - and it must be exact, you can tell it you got it correct or not. It will then fill in the hexagon your colour, or beep and leave it as it is. Teams alternate taking questions. The game has been designed so that the white player will never take a direct vertical line, and will always need five questions to get Blockbusters. The first team to win two games gets to go through to the Gold Run, where they must get "from gold to gold with two questions wrong or less". This works in similar fashion, the DVD calls out the letters, you tell it if you're correct or not. If you make it across, you win "a nice prize". Is it good? Not being able to pick your letters and having to take turns turns Blockbusters not a battle of buzzers and wits, but a war of attrition as the first team to get five questions correct will win. This would just about be acceptable, but we were getting 95% of the questions right straight off the bat. Which makes it quite weak as a game. The questions for the Gold Run seem a bit more difficult though, but without a time limit you can think them through without too much difficulty. We were getting repeat questions on our second game. It's a bit slow to play. We find it quite difficult to recommend, in honesty. |