Board of Excitement: 27th Feb – 5th March 2011

By | February 27, 2011

There’s really not that much to get excited about this coming week:

  • BotherSOP Game 4 – only eight games to go after this, so about 24 mentions. It’s the first double stack double money double points game, so lots of chips and emphasis on skill. Ahem. If you’ve never joined us before with so much money floating around, now would be a good time. The game discussion page is here. (Tonight 8pm Full Tilt)
  • The Amazing Race – don’t know why I’m billing this really, I’m not watching it.
  • Holding Out for a Hero pilot – I should be at this on Tuesday. I largely predict the format will be pretty standard, but that’s not the point because it’s all about the philanthropy porn money shots, baby. With Gethin Jones. (Tuesday).
  • Survivor – There’s a lot going for this season and yet I’m not really feeling it. I hope the Redemption Arena will be worth the wait. (Thursday, CBS)
  • Accumulate – Look out cash-in coffee drink “the Accumulatte” coming out this Christmas. I’m actually a few weeks behind on this. Christ, I’m rubbish at the moment. (Friday, RU:ON)

Meanwhile here is Challenge TV’s new website. Underwhelming.

I have also done a thing (and therefore won some points), so that discussion posts for new shows are less easily lost, I’ve added a little category board on the left, look.

Saturday Night’s Alright For Writing – 26th Feb 2011

By | February 26, 2011

Sorry, other than Wednesday’s excitement it’s been a bit of a slow news week. Hopefully next week will be a bit better (there’s another pilot recording review to come on Tuesday).

In the meantime here’s a picture of Elton John so it can only mean our lazy catch-all post for discussion all things Saturday night, whether it be unfortunate allegations in The Sun regarding contestants (thanks to Travis P for the link – follow him here on Twitter) to failing to get your head around the last couple of questions on Secret Fortune once again (but look at those ratings!).

  • Let’s Dance for Comic Relief (BBC1, 7pm)
  • Ant and Dec’s Push the Button (ITV, 7:30pm)
  • The National Lottery Secret Fortune (BBC1, 8:20pm)
  • Take Me Out (ITV, 8:45pm)

And also the next few episodes of Power Struggle/Maa al tayar should be avaliable on Al Jazeera, hopefully.

Poker

By | February 24, 2011

When you think about it, Control is a little bit like poker, isn’t it?

What better way then to advertise on this weekend’s game of the BotherSOP – the first double points, double money double stack of the season. There will be a ton of money floating around, and you could grab a lot of it.

The game will be afoot (it won’t be, it will be hold ’em as always) from Sunday at eight. Details as ever on the BotherSOP page. If you’ve not joined us before, then what a time to join, frankly.

That’s Yer (Pi)Lot: Control

By | February 23, 2011

Right, I’ve shifted machines now so I’ve got a working shift key. Anyway, LIVE FROM WESTFIELDS, here is some stuff on Control.

  • Audience sit left and right of main set, main set consists of door (down one end) with large screen above, first level stage, a walkway with a moving table thing and second level where Control sits in a Bond villain style chair, backlit so no-one can see him very well (I will come to this in a minute). Above Control is a electronic marquee.
  • Don’t know who the warm-up was but he was nice enough. Should have ironed his shirt though.
  • Theme tune is basically what you’d expect if you crossed the theme from The Million Pound Drop with Clubbed to Death.
  • Christine Bleakley is really lovely as it turns out, but it is doubtful she carries enough presence for a show like this.
  • The game: a team of four friends attempt to amass as much cash as possible whilst a man called Control tries to stop them. On the face of it it is basically The Chase, and a more pedestrian version at that. BUT HOLD.
  • But who is Control? Right, he’s being billed as this hugely mysterious man who we’ll only really see backlit so as to give little away. Because I’m nice I will play along with this, but let there be no doubt if he’s not been given a voice dub he won’t stay mysterious for very long.
  • The game: The team face six questions. Neither the team nor Control know which category is going to come up each time, but Control will get to see the question. Each time he gets to set a special condition for the question and also the amount of cash up for grabs – potentially there’s £250k total up for grabs, although only presumably if he’s encouraged to offer it. Whatsmore the contestants can choose to play or pass the question which sets up quite an interesting dynamic, because if the team go for it and get it wrong then at least one of them will be sent packing – and it’s usually the person of Control’s choice. If they run out of players then Control wins – at least one person must make it to the end to do the Final Face-off. So enough money must be offered to tempt but he wants to make it as hard as possible. The team are spotted £10k to begin.
  • And how does he make it hard? He has a lot of tools at his disposal – the standard question is four way multiple choice, but he might make it not multiple choice. He might only give half the question (and obviously you have to infer the rest of the question given the options given). He might make the team answer individually, sending anyone who gets it wrong packing. He probably has a lot more tools up his sleeve.
  • The questions are by and large well written and on occasion quite difficult. A question came up asking which of the four choices was the only one to have had a number one as a solo, duo, trio, quartet and quintet which I really liked. (Aside: that might be a bit of a standard, but the answer’s Paul McCartney.)
  • Because it’s naturally in Control’s best interests to get the team all out, the longer the game goes on the more will rest on each question.
  • A lot of the fun here is in Control’s talking to the team – every inch the villain. At one point I smirked at a joke about redundancy when obviously I should have booed, which in retrospect is awful of me. I think it might be more fun if the contestants and even the host backchatted a bit more – this is where the lovely Christine falls down a bit I think.
  • If anyone makes it to the end they get to do the Final Face-off. The team hide the money in one of (amount of team members left +1) cases. They are taken into a secure room to do this, and you get to see the independent adjudicator.
  • Money hidden, the entire team are reunited, and one of the people who hid the money must face a 30 second interrogation by Control as to the whereabouts of the money. They don’t have to answer truthfully, but they must answer each question or risk disqualification.
  • Time over, the contestant opens the case with the money in. Control then reveals on his card which case he thought the money was in. If he’s right – go home empty handed. If wrong – big winners. Good stuff.
  • The show took about three hours to film. It passed the seat test, which is always a good sign, although it probably didn’t warrant three hours really. I quite enjoyed it, the bloke next to me seemed to quite enjoy it, old people in the crowd I was listening to less so.
  • Just a couple of things: the individual answering the questions bit felt really clunky – one person answers on a keypad whilst the other one steps back and looks at the screen, then they swap places. This a) looks ridiculous and b) invites a lot of dead air.
  • Secondly: I want to know if the suitcases without the cash in is weighted. I ask because Control scrutinizes their every move. I can accept this if it was one go and done, but if they have to reshoot the walking up to the table bit I can’t help but feel that gives Control an advantage he is not warranted.
  • Two endings were filmed, one saying it’s the end of the show, one leading to a break. The show filmed had two breaks in it, so make of that what you will.

I might think of some more stuff on the train. Anyway, second pilot filming about now, so if you were at one or the other tell me what you think.

Edit: Something I considered on the way home, something didn’t feel quite right and I think I know what it is. I can describe because it isn’t going out I think, but basically the team ballsed up the first four questions with only one right answer, meaning one person had to choose to face the last two on her own. For this, she was offered massive amounts of money – £40k and £65k to play in an attempt to knock her out and get the job done. They were good offers in so much as she chose to play but got them both right – total pot, £130k. The offers throguhout the game were something like £10k, £12k, £15k, £30k, £40k, £65k.

However, if the team does well, what incentives are there for Control to offer lots of money? They’re going to get to the end anyway, albeit possibly than fewer than five cases. Either they get lots of individual questions (everyone answers, all wrong answerers are eliminated, everyone must be right to win cash) or they don’t get offered much. Basically, I suspect poor play will get rewarded (to make it more exciting) whilst solid play hits you in the pocket.

The contestant tried bargaining at one point – offering to take a lower amount if Control would reconsider and offer her options. Control pointed out that it was a nice try but he wasn’t for budging, but I thought it was quite an nice thing to try.

Also, will it still be a good show if everyone just passes every question and plays for £10k at the end?

Edit edit: Also you have to “lock in” whether you’re passing or playing, because now we’re bloody America.

Some pictures to break up the text

By | February 22, 2011

I’ve still not managed to see Power Struggle/Maa al tayar – is it even on the Al Jazeera catch up service? So in case you wanted to know what they’ve done to the old Desert Forges set here are some pictures (you can compare and contrast here if you like):

Here’s the old forges room itself, devoid of forges but now a basic living area by the looks of things. You can see the tracks the cauldron rode around on are still there.

I don’t know what’s going on here, but here’s one of the old “houses” – as you can see they’ve kept rooms as they were but reappropriated the apparatus for their own ends – no blowing a boat to light a candle here.

And here’s the old minetrack, presumably this is the endgame David mentioned in the Show Discussion post.

If you do have Sky and get a chance to see it, do let us know what you think.

Edit: It’s up now, please direct discussion to the Show Discussion post.

Well I know Jack now

By | February 21, 2011

Right then, as I suggested yesterday my copy of the new You Don’t Know Jack! arrived in the post so I spent a large amount of time playing it last night – 13 of the 73 episodes in fact as it turned out across two play sessions. The first one I felt something was missing, the second one started as “a quick game” and turned into seven or eight, so make of that what you will. I haven’t had the chance to play it properly with other real life people in the same room, which is how it is meant to be played really. Nonetheless, I wrote a sort of mini-review on Twitter last night and think it would be good to summarize it here:

  • It needs more question number animations – what’s there is quite good, but it’s the same animation in the same place for every game, except occasionally a quirk happens.
  • The Wrong Answer of the Game is ingenious – sometimes cryptic but always fair – you’ll kick yourself when you realise you’ve missed it, which you’ll do quite often now speed is the determining cash factor in each question.
  • I’ve not had much difficulty finding games online on the Playstation Network, and not in matches against people who have learnt all the questions either.
  • Dis or Dat wrks slightly differently depending on whether you play online or off – off the worst scorer plays and the other people can steal answers they don’t get right. Online everyone plays it privately.
  • The Jack Attack feels tougher than before, and not merely because of the US bias. In previews I thought the $4k a question seemed really unbalancing, but the reality suggests it works fairly well. HOWEVER, doing a buzzer quiz online is brave, and the Jack Attack doesn’t feel quite convincing in this regard with noticeable lag between button being hit and getting a response.
  • Whilst I’m happy with the more scripted episodic nature, locking all but five new episodes off at any one time is very annoying – if I want to take this round a friend’s house, which I will want to do at some point, I’m going to have to sit out and watch them play because I will know the answers in advance. Silly.
  • The questions are as well thought out as ever, I’m not really laughing out loud but smiling on the inside (that may change with alcohol and chums) although the commercials are funny (especially the Racist Doctor TV show) and I’m a miserable bastard at the best of times.
  • There’s quite an amusing recurring gag in the green room regarding sound checks, and I’ll be disappointed if there aren’t 73 of them.
  • Hopefully a second edition will add some more question types – even the ones with special animation (“Funky Trash” – rooting through the bins of celebrities and working out who they are, which is just a rehash of something they did years ago anyway,  “Who’s the Dummy?” – a question asked by a poor ventriloquist’s doll, “Nocturnal admissions” guess the thing from an allegorical and graphically represented dream – good fun these, “Cookie’s Fortune Cookies With Cookie ‘Fortune Cookie’ Masterson” – answer a question based on a fortune cookie and “It’s The Put The Things In Order And Buzz In And See If You’re Right Question” – put three things in order) are all four-way multiple choice. They’ve had some great variations in the past (Bingo and Roadkill/Coinkydink being faves), it seems a shame not to have the variety.
  • OK, the important stuff – in the UK you’re best off importing the PS3 version as that will work, although you will need a PSN account from the location you bought the game from to download the 4×10 episode question packs due to come out. The XBox 360 is region locked to US  NTSC consoles. The PC version will work but you’re limited to two players and no DLC or online (bafflingly), the Wii version won’t work in the UK, and won’t have the DLC either. Or you can pick the DS version which only has half the episodes. The choice, as they say, is yours, but Videogamesplus will the PS3 one to you all in for just over £22 and get it to you in about a week or less (or I got mine at any rate).
  • It sold a shade under 23,000 copies in the US in first week of release on XBox which probably isn’t too bad considering how little advertising it was getting – lots of embargoes until the day of release. It will be interesting to see if it becomes a word of mouth success. Don’t know how much it sold on other formats.